All removing weight limit would do is you can get money for all those crappy swords faster and durability is largely a non issue as quite quickly you'll start having enough repair items. I don't feel that weight limit removal and durability mod are necessary. I would recommend it after playing the game with vanilla combat enough rather than just put it on right from the start. It still does not turn it into Dark Souls but it does make combat a bit more interesting.
There are a few mods that make every attack take stamina and make attacks (both from you and enemies) more deadly. I also play with a controller, probably use a lot more if I used KB+M I dont mind durability/inventory limits, but at higher levels its less of an issue anyway No witcher sense effects + double range + toggle (I dont get sick but its needlessly distorted and holding the button down gets annoying) Main menu video replacement (I love the beautiful world trailer) Immersive meditation (time-lapse style effect, prefer it to friendlyhud's version)
Immersive cam (over the shoulder and other stuff)
Gear improvements last longer (usually set to half a day/full day)
Got 25 mods installed via NMM, just gonna list my favesĪutoloot (very configurable, no stealing/herbs only etc)ĭisable intro/storybook videos (reduces load times)įriendlyhud (hud elements appear only when needed, inventory tweaks too)